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Echo Chamber

Echo Chamber

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Devlog

  • Photo of peers playtesting the project
    December 13, 2025 by Jadezhang
    Photo of peers discussing visual elements, concept design and playtesting the project... Continue reading
  • Progress photos of the project and debug log
    December 13, 2025 by Jadezhang
    Debug log - To prevent objects from clipping through each other, add a Mesh Collider to each stationary object - To enable pillow collision (Rigidbody) - Unable to load character; refer to tutorial to... Continue reading
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Updated 3 hours ago